How to get married a second time in Skyrim. How to get married in Skyrim. How to do it

In Skyrim, in addition to dragons, vampires and other enemies, you can find the love of your life. This article will talk about all the aspects and intricacies of marriage.

Initial requirements

First of all, you need to get the Amulet of Mara.

By wearing this accessory, you show the residents of Skyrim that you are looking for your other half. When the amulet is on you, you can offer your hand and heart to the applicant or applicant characters you are interested in.

You may accidentally come across it among your trophies, but the easiest and surest way to get the accessory is to go to the Temple of Mara in Riften or to the Bee and Sting inn.

Next, you definitely need to “go through” all the dialogues with the priest so that it doesn’t turn out that you missed something. Find someone with whom you want to start a family. You should have friendships formed as a result of completing quests, or maybe you just showed each other some kind of favor. But, unfortunately or fortunately, there is no way to get a divorce, except, of course, by killing your spouse or using console code.

Note: The developers explained the lack of need to care for the future wife/husband by saying that there is no time for them: life in Skyrim is dangerous and short. Maramal speaks about this if the hero decides to buy Mara’s amulet from him.


How to make an offer

It is important that there are many brides and grooms in Skyrim: these are women and men of different types of appearance and professions, races and ages. You will understand that they are ready to change their marital status if in the dialogue you have the opportunity to ask the question: “Do you like me?” If the answer is yes, you need to return to the Temple of Mara and talk to Maramal again. He will inform you that the wedding ceremony will take place in 24 hours.

If you change your mind at the last moment and don’t come, then you will no longer have the opportunity to start a family with this NPC (or it will present itself, but after a short beating from your rejected soul mate; after the phrase “It was a mistake, let’s start all over again,” she may change her anger to mercy. Works only once). Well, if you still decide, the wedding will take place, and after the ceremony you will receive an enchanted wedding ring. Talk to your spouse about a future location before she leaves the temple. If you have a house, he will move in with you, if not, you can live with him.

Your spouse will get to your home on their own; the next time you appear there, the NPC will already be waiting for you. There is no polygamy in the game, and divorce will also be impossible. Attention! Do not leave your belongings at your spouse's house, otherwise you risk losing them forever.

Same-sex marriages can also be performed. However, it is impossible to marry a Bosmer and a Khajiit.

Marriage Bonuses

§ In order not to be bored at home, your spouse will decide to open a store selling all sorts of things. This way you can sell your items and sometimes find the items you need for sale.

§ To the question: “Well, did the store generate income today/does our store make a profit?” Every day you can get 100 gold. Money accumulates; so you can apply for them even once a month and get it all together.

§ Once a day, upon request, your spouse will cook you a homemade meal (looks like a pie) that speeds up the recovery of health, magic and stamina.

§ Sleeping in a married bed gives you a bonus: within 8 hours after sleeping, health, magic and stamina are restored 15% faster.

Note

If your half does not belong to the Companion category, then she cannot be taken with you on travels, and she does not have the capabilities of companions.

If you are not satisfied with the current list of spouses, you can use the code. To begin with, of course, click ~ (tilde), then press left. click on the woman/man you like (no need to write NPC code!), and enter addfac 19809 1, and if this does not work, then we also enter setrelationshiprank player 4, and it should work. Useless against: Khajiit, Daedric Princes, Cicero and Tullius and Ulfric. It will probably not work on foreign housecarls and army officers. It works on almost all jarls (Balgruuf is good in this role, and the whole Dragon's Reach is attached to it).

And don't forget to wear Amulet of Mary!

Possible problems

If you have at least one deceased companion on your account (for example, during the quest Call of Boethiah), then an unpleasant incident may happen during the wedding. Along with the guests, the corpse of your former companion will appear at the door of the temple, the wedding quest will be failed, and none of the living guests will want to talk to you, saying, “Go away,” and your chosen one will assure you that she doesn’t want to see you anymore. This is treated in three ways:

1. Get rid of the corpse (using the console), apologize to Maramal and make peace with the runaway bride/groom. Schedule the wedding again.

2. Wait exactly 24 hours, then visit your significant other again with a repeat proposal. The second wedding is usually not disrupted by a corpse. But there is a chance that your chosen one will not speak to you.

3. Install all the latest patches (1.2-1.5), then repeat the marriage procedure with himself started. If you download the game after the moment of marriage proposal, the corpse will appear again.

If you have lost a companion by sacrificing him to Boethiah, you can return to her sanctuary and resurrect him using the resurrect command.

The problem is most often observed on unpatched versions of the game, but it may appear in the latest patch.

Bugs

§ It often happens that the newly made spouse leaves the ceremony at a time when you cannot move, i.e. waiting for the end of the celebration and running away in an unknown direction. It also very often happens that the other half, in theory, goes to you or to his home (as you decided), but never comes and disappears altogether. After some time, he or she may appear at the Temple of Mara, but such luck does not happen often. You can return a fugitive only through the console: player.moveto Ref ID, where Ref ID is the ref ID of your escaped spouse

§ After the wedding, the spouse goes to their home, or if you invited them to your home, they will go there on foot. This is a very long process in terms of time. The further away your home is, the longer her “journey” will take.

§ After lycanthropy is cured, marriage is impossible.

§ If you take as your spouse a companion who can teach a skill and issue a quest (for example, Farkas), then the companion branch will disappear from dialogues with him (i.e., you cannot exchange things with him, ask him to wait/follow you, ask him to do something ). If you gave such an NPC items before marriage, then they can no longer be taken back.

1. Even though Lydia is mentioned in the game data as a candidate for marriage, it is impossible to marry her in the game without using the console command (with the aim pointing to Lydia). Perhaps this is a bug that will be fixed.

In the official update 1.5 from Bethesda, the Lydia bug has been fixed! Now you can marry her if you buy a home in Whiterun: “House of Warm Winds” and, of course, if you have the Amulet of Mara.

In the case where your spouse leaves without waiting for the end of the ceremony, you can simply “skip” the end of the ceremony itself (by quickly pressing Enter or the left Mouse Button) and chase your spouse to the door to find out where you will live, then he/she she won’t get lost, but will immediately find herself at home.

TES V Skyrim is one of the games in the series in which it is easiest to get married. Long-term courtship is not held in high esteem here (developers and NPCs explain this by saying that life in the current world is too hard, so even relationships have been simplified to one ceremony).

Features of marriage in Skyrim

In order to officially secure your residence with your chosen one, the main character will have to take a special quest, discuss it with the priest, make and equip an amulet that will show others that you are ready to unite yourself with family ties. Until the conversation with the cult minister Maramal, “marriage” dialogues will not appear in any conversation. It’s easy to find the NPC you need for a wedding in Riften, and he will subsequently connect you with your chosen one. It should be noted that in Skyrim there are even same-sex marriages; there are practically no restrictions. Console commands allow you to significantly expand the “range” of available husbands and wives, but among them there are no applicants from the Bosmer and Khajiit races. Among other things, it is often better to enter into a marriage of convenience in Skyrim, keeping in mind not the applicant himself, but the benefit that he will bring to the main character with his housing and property.

How to propose for marriage in Skyrim?

In addition to talking with the priest mentioned above, the hero will need a special item called the amulet of Mara. It will show other characters that you want to get married. You can buy it for 200 coins from Maramal, find it during adventures, or receive it as confirmation of the “Book of Love” quest - the choice is yours. When the item you are looking for is obtained, equip it in the appropriate slot and talk to other characters. If the NPC is available to enter into a relationship, he will notice the amulet, and an option for flirting will appear in the dialogue (but only after you complete the character's instructions). If the quest is successfully completed and the NPC agrees to the marriage, you need to return to the temple and organize the ceremony, telling Maramalu about it. After a day of game time, a new one will appear in the main character’s list of tasks, marked “Attend the wedding.” We return to the temple and start the ceremony. During the ritual, you can either agree or refuse to continue the wedding. If the celebration was successful, a ring will appear in your inventory. Before the end of the celebration, the other half will come to discuss the place of residence, but in the end it will be possible to move to any of your houses.

Advantages of marriage in Skyrim

A wedding in Skyrim pays for itself instantly and brings good financial help. The life partner immediately opens a shop with a constant income of 100 septims, and a merchant appears at hand. Besides:

  • the hero will have the opportunity to eat homemade food once a day, which accelerates the restoration of health, magic, and strength;
  • companion spouses will follow the character, sometimes give gifts, have inventory and equipment, their own things and an assortment of goods for trade;
  • Accelerated growth of skills appears, subject to co-sleeping;
  • there is an opportunity to have children, a house and other benefits of civilization.

In Skyrim, a lot of interesting events are associated with marriage, which add significant variety to the game. A husband or wife can be kidnapped by robbers, attacked by vampires, and the main character can be attacked by previous boyfriends of his life partner. Even your significant other can create a problem if she notices that you are storing stolen goods in the house or have taken one of her expensive things. Officially, there are no divorces or remarriages in Skyrim, but using console commands you can get married a significant number of times.

Hi all. I’m making my debut on this site, so don’t judge too harshly))) So, it’s a whole epic about marriage! Of all of them, I liked Mjoll the Lioness. He offered his hand and heart, and, oddly enough, she agreed. Interesting fact: With the nude patch installed, after the wedding, Mjol sold me the armor she had been wearing since the beginning of the game (that’s exactly what she sold). That is, when roaming around the expanses of Skyrim together, she wore what I would give her, and walked around the house in complete negligence, which undoubtedly pleased the eye. So, we would have lived happily ever after if it weren’t for her brother. He got up, you bastard. Wherever we moved, and then I already owned property in Whiterun, Makarth and Riften, he manically pursued us, and drove a wedge into our unshakable relationship. At that moment the thought of divorce came to me. But since technically the game does not provide for this, I had to put the question bluntly and sinful thoughts appeared to say goodbye to my wife more radically. Let me immediately note that all attempts were even! At first, not wanting to take it upon myself and attack openly, I decided to introduce my beloved to parachuting without giving out the appropriate equipment. But no matter how much I insisted, my other half refused to not only jump (fall), but generally come close to the start site, that is, near the cliff located. Even from Tuum she deftly dodged and jumped to the side. Then it was decided to take more radical measures. To my surprise, neither the attacks of dragons, marauders nor other robbers, nor my own attacks led to the desired result, and the decreasing life bar was miraculously restored.. Although previous companions from, for example, an accidentally released “Ice Storm” or “Fire ball" were trying to save the sweet soul. I find it difficult to say what this is connected with. Either a bug in the game, or the intent of the developers. After unsuccessful attempts to deal with my wife, by the will of my hands, my missus’ brother suddenly died; he was poisoned by the blow of a Daedric sword in the family estate of Riften. At this time, my wife was busy managing the household and increasing the family budget in Makarta, and apparently did not find out about my brother’s death, since upon my return, she did not ask me any unnecessary questions. The question of getting rid of the second half remained open. By the way, for some reason I didn’t think to use the quest “Call of Boethiah”, it involves killing a companion, but remembering the immortality of the wife, some doubts remain. Although I had to try. But I preferred to appeal to the great Google and came across this site http://www.playground.ru/files/53666/ where smart people have already thought through and prepared everything. And the entire divorce process is processed through the console. So our happy marriage fell apart, and I took as my wife Yordis the Sword Maiden, who really fell in love with her attractive appearance and gentle voice, and also because she did not have a maniac brother who would follow us everywhere. By the way, the feature with selling armor was successfully repeated.))))

The great game Skyrim, released in 2011, still makes the hearts of gamers beat in love. This game has been completed and replayed by many players several times. In a word, they turned it inside out and examined literally every centimeter of the map. And to this day it does not lose its relevance, because it is truly a great game. A sense of courage, honor and responsibility is what Skyrim evokes in many. How to get married and create your own family home? Read about it below.

Sequencing

First, before you get married, you need to find yourself an amulet of Mara, which allows you to offer NPCs to marry the character. Such an accessory, when worn around the neck, shows others that the hero is in search of his soul mate. Without it, the entire process of marriage is simply impossible. You can get this treasure in many ways. For example, he can get caught during travel, while searching for treasures and trophies. But there are guaranteed ways to get it. To do this, you need to go to the city of Riften, find the Temple of Mara there and talk to Maramal, the high priest. You can purchase this amulet from him for only 200 gold. After this, you need to talk with him about marriage customs and traditions. Please note that you need to go through all the dialogues without fail! This is an indispensable condition for the future possibility of marriage in the world of Skyrim. How to get married after all the dialogues with the priest have been spoken?

Search for your soul mate

After this, you can start looking for your love. The hero must have friendly relations with the person with whom he is going to build a family in the world of Skyrim. Getting married becomes possible if the character has provided some service to this NPC through completing quests, gifts, and so on. It is worth knowing that for each “unique” soulmate there will be corresponding quests. After completing all the tasks of the NPC, you can offer him your hand and heart. Let me remind you that the proposal will be accepted if the character is grateful to the main character for providing any help. In general, the choice of a soul mate in Skyrim is great and huge. You can find men and women of different races and ages who are ready to start a family. This can be understood by the fact that in the dialog box there is an option for the following question: “Do you like me?” After the character gives a positive answer, you need to return to the same temple of Mara and talk with the same Maramal.

Marriage and family life

Then you need to wait a day, after which the wedding will take place at the altar. An important point: if the hero at the last moment decides to marry this character and simply does not show up for the wedding, then subsequent attempts to marry this NPC will be completely rejected. When the entire process is completed, the main character will be presented with an enchanted wedding ring, which is highly prized in Skyrim. How to get married if the hero does not have his own home? The answer is simple: you can live in your significant other’s home for the first time, then save up for your own shack and invite her/him to move to a new nest. As the player lives together, he will be given various bonuses and surprises in the form of free food, gifts from his spouse, and profits from commercial activities. Overall, this is the most important and complete information about marriage in the world of Skyrim. Now you know how to get married and start your own family.

How to make an offer?

How to make an offer?
There are several ways to obtain the Amulet of Mara. The easiest one is to go to the Temple of Mara in Riften and buy one from Maramal for 200 Septims. However, these amulets can be found randomly during travel or for sale from merchants. One of the amulets can be obtained during the quest “Book of Love”, and it will go to the main character upon completion of the task.

The main character will not be able to propose marriage to anyone without first talking to Maramal, even if he already has Mara's amulet. Maramala can be found in the Temple of Mara, but the first meeting with him will take place in the Bee and Sting tavern.

When the main character speaks to a character available for marriage, he may notice the amulet. In order for this to become possible, it is necessary to complete some assignment for this character. If a character is available for marriage, the Radiant AI system may not allow you to marry him, even if his order has been completed. Therefore, just in case, it is better to select a “backup” candidate.

You can ask the candidate: “Do you like me?” He/she will answer, but will also ask the main character's opinion. If the protagonist agrees, preparations for marriage can begin. To do this, you will have to return to the temple of Mary and organize the ceremony, talking with Maramal again. After waiting 24 hours, you can leave the temple, and then wait until the entry “Attend your own wedding” appears in the quest log. Now you can return to the temple, and the wedding will begin.

Marriage ceremony

Marriage ceremony
Maramal opens the wedding ceremony with the words: “And here is our beautiful bride / our happy groom. Let's start the ceremony. Mara gave life to all things and since then has been looking after us as if we were her own children. Her love for us taught us to love each other. Her love showed us that a life lived alone is not a life at all. We gather here today, under the loving gaze of Mara, to witness the eternal union of two souls. May they be inseparable in this life and in the next, in wealth and poverty, in joy and sorrow. Do you agree to link your lives together out of love - now and forever?”

The potential spouse of the main character will answer: “Yes. Now and Forever". Maramal will ask the same question to the protagonist, to which you can choose one of two answer options:

"Yes. Now and forever” - Maramal will continue the ceremony with the words: “By the power given to me by Mara, the goddess of love, I declare you spouses. I present you both with these rings, blessed by the grace of Mara. May they keep you in your life together.”
“Stop the wedding! I don’t want to get married!” - Maramal will be surprised and say: “Do you want to leave your mate? Get out of the temple." If you try to talk to a rejected candidate, he or she will only say, “Get out of my sight,” or some other remark to that effect. Temple priests and ceremony guests will be much more succinct, saying simply “Get out of here” or “Go away.”
If the ceremony is completed as expected, the guests will congratulate the newlyweds. Before leaving the temple, the hero must talk with his spouse, discussing the conditions of cohabitation. The other half will talk about it themselves, saying something like: “Finally, we are married. Perhaps we should decide where to live? If you want, we can live with me.” You have to make a choice between the protagonist’s house and the home of the newly made spouse. This is not important, because in the future you can move to another house.

After the wedding, the protagonist's spouse opens a trading post. Now the main character can ask the other half about the amount he managed to gain by trading. The next day you can already receive a daily income of 100 septims. In addition, if the spouse moved into the main character’s house, then there will always be a merchant at hand with whom you can trade various goods. However, trading with your other half does not affect your daily income - it will still be 100 coins.

If the main character abandoned a potential spouse at the altar, then he or she can be talked to later at their usual place of residence. When meeting, he/she will express extreme outrage at the protagonist's behavior, uttering a phrase like "What do you want? There is nothing to talk about!" There are two possible responses to this remark:

“It was a mistake. Maybe we can start all over again?” - the abandoned candidate will forgive the hero, giving him a second chance at marriage. After this, you need to talk again with Maramal, who will forgive the main character and agree to a repeat ceremony. You can repeat the entire process several times until you are confident in the correctness of your choice, or choose the option presented below.
“Why did you get the idea that I love you?” - after these words, the protagonist will no longer be able to marry this character. Also, the abandoned candidate will begin to despise the main character. However, there remains the possibility of marrying another suitable character.

Advantages of Marriage

Advantages of Marriage
Once a day, the spouse will prepare a home-cooked meal, the consumption of which will speed up the recovery of health, strength and magic by 25% for 600 seconds.
Spouses who are companions can still follow the main character at his request, and you can exchange equipment and other items with them. Moreover, as spouses, they will prepare home-cooked meals even when they are far from home.
A spouse may sometimes give something as a gift.
The spouse will open a store generating an income of 100 septims per day.
If the spouse accompanies the protagonist as a companion, then you can trade right on the road.
If the character was a merchant before marriage, then he or she will have for sale the same goods that were in stock before marriage. If the character was not a merchant, then he or she will trade all sorts of things and some of the things that are in their inventory.
You don’t have to worry that your spouse will sell someone else the things given to them for safekeeping. Like other merchants in the game, they only really trade with the player character.
The assortment of spouse's goods is random and, apparently, is updated once a day (along with the daily income that can be claimed from the other half).
The spouse will not give any discounts to the protagonist - the price level still depends on the skill of eloquence of the protagonist.
Sleeping (even for just one hour) next to your significant other grants the temporary Love's Embrace ability - all skills grow 15% faster for 8 hours. It is worth noting that this bonus can be obtained even when using a bed that does not belong to the main character, including in dungeons and other locations, provided that there are no enemies nearby. Thus, this ability takes on special value if the spouse is a companion.
This effect is cumulative with the effects of the Mage, Warrior and Thief signs.
This effect will not take effect if the character is under the influence of the Lover's Sign. To preserve the effect of the Lover's sign, you can use the DG ethereal crown. If the crown is removed before the character goes to bed and then put back on, any effect about it will stack with the effect of Love's Embrace.
This effect will not work if the main character is a werewolf.

Vampirism

Vampirism
The Dawnguard add-on has the ability to turn your spouse into a vampire. This is part of the Volkihar clan quest called "The Gift".

Technically, this will not make the other half a vampire - he/she will still be detectable with the Detect Life spell and he/she will not use Vampiric Drain. The eyes will not emit an orange glow, and no other signs of vampirism will appear.

Cohabitation

Cohabitation
At the beginning of the game, you may not have enough money to buy a home, so it makes sense to marry a character who owns decent property and live in his house until the hero can afford to buy his own.

If the spouse has his own home, then you can move there. Items that are left in this location will not disappear. If the main character owns his own property, then you can choose one of these houses for joint living. However, it is impossible to live in empty empty houses, houses that are rewards for completing quests or that belong to factions that the main character belongs to. You can live together only in those houses that the protagonist purchased for money. If the Hearthfire add-on is installed, you can live in one of the built estates if they have a bed for your spouse.

Real estate owned by a spouse can be both residential and commercial, or can perform both functions simultaneously. Ownership can include the entire house, one room in it, or even a room in a tavern (which does not actually belong to the other half). If the spouse lives in his own home, then their daily routine will be the same as before the wedding. He/she will go to the same places and do the same things. If the spouse settles in the main character's house, then they will never leave there, unless, of course, they are companions. It is worth noting that the spouse's move will take some time, and he/she will not immediately appear at the protagonist's house, as he/she will actually make the entire transition from one house to another.

If the main character is a friend of a character, then usually he can sleep in his house and take some cheap things from there without it being considered stealing. However, you cannot take expensive items - this will already be considered a crime. After marriage, you can freely take even quite expensive things from your spouse’s house. The main thing is that the item costs less than 500 septims. If the spouse lives in the main character's house, then his/her own home is usually closed. To get there, you need to move there and get a key.

A spouse's property may be as little as one bed. For example, Dravinia the Carver's home will be the Wooden Lace Tavern, where she only has a bed in a small room, which she shares with other characters living there, even after she gets married. None of the chests and other containers in the small room and other areas of the tavern belong to her. Considering that you can sleep in her bed, and without marrying her, but just doing her a favor, getting married to her may not be so profitable for a prudent groom.

It is worth paying attention to the fact that if other characters lived in the spouse’s home before the wedding, after moving there they will not go anywhere and will live in the same place. If a spouse is a merchant, but another character lives in his/her shop and can fill in during absence or death, then the spouse will not be able to trade there as long as that character is alive.

Features of marriage in the Hearthfire fashion

Features of marriage in The Elder Scrolls V: Hearthfire
If the hero has children, then he will not be able to live with them with his significant other if there is no children's room in his/her house.
After marriage, the children will move to where the hero’s spouse will settle, even if they previously lived in different houses.
When a wife/husband moves to a new place, the children will move with her/him.
In the dialogue with your wife/husband, a line will appear with a question about the health of the children.
If the hero has children in a city different from the city of residence of the spouse, he/she will move in with the children.

Characters available for marriage

Wives:

Argonians
Shavi - can be found at the docks near Windhelm.

Bretons
Muiri - "Witch's Tincture", Markarth. It is necessary to complete her task from the Dark Brotherhood.

High elves
Tari - "Shining Clothes", Solitude

Imperials
Viola Giordano - Windhelm.
Gilfrey - Pie Sawmill.
Camilla Valeria - Riverwood. You must complete the quest to find the golden claw.
Carlotta Valentia - Whiterun.
Riya - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Senna - Temple of Dibella, Markarth.

Nords
Grelha - Riften.
Isolde - Whiterun. You need to bring her a mammoth tusk.
Iona is your home "Honeypot", Riften.
Yordis the Swordmaiden is your High Spire home, Solitude.
Lydia - your home "House of Warm Winds", Whiterun.
Mjoll Lioness - Riften. It is necessary to find her weapon.
Nyada Stonehand - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Orla - Temple of Dibella, Markarth.
Sulga – Shora Stone, Rift. Her task must be completed.
Temba Broad Hand - Ivarstead, Rift.
Utgerd the Unbroken is a tavern in Whiterun. You need to defeat her in a fist fight.
Aela the Huntress - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Eiri - Anga Village.

Orcs
Borgak Steelheart - Mor Kazgur. It is necessary to provide a dowry or to persuade.
Gorza gra-Bagol - Markarth.

Redguards
Anwen - Temple of Dibella, Markar.

Dark Elves
Avruza Sareti – Sareti Farm, Rift.
Brelina Marion - College of Winterhold.
Jenassa - "Drunken Hunter", Whiterun. You need to hire her.
Dravinia the Carver - Kin Grove.

Husbands:

Argonians
Derkitus is a mine in Black Brod.
Well-Knows the Swamps - at the docks near Windhelm.

Bretons
Kosnach – “Anthill”, Markarth.
Octave Sun - Yvette Sun's home, Solitude.
Omlagh - "Anthill", Markarth.
Perth - Soljund's Lair.
Enitah - Kartwasten.

Imperials
Quintus Naval - "White Flask", Windhelm.
Marcurio - Bee and Sting tavern, Riften. You need to hire him.
Pavon Attius – Kolskeggr Mine.
Sorex Vinius – “The Laughing Rat”, Solitude.

Nords
Angrenor Awarded - Hearth and Candle Tavern, Windhelm.
Argis Bastion is your "Vlindrel Hall" home in Markarth.
Balimund - "Burnt Hammer", Riften.
Belrand - "The Laughing Rat", Solitude. You need to hire him.
Benor - Morthal.
Vilkas - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Wilhelm - Vailmere Tavern, Ivarstead.
Vorstag - Silver Blood Tavern, Markarth.
Igrod the Younger - Morthal.
Calder is your "Hjerim" home in Windhelm.
Onmund - College of Winterhold.
Roggy Beard Knot – Grove Kin.
Stenvar - Hearth and Candle Tavern, Windhelm. You need to hire him.
Torvar - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Farkas - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Filnyar - Shor's Stone.
Eric the Terrible Assassin - Rorikstead.

Orcs
Gat gro-Shargak – Kolskeggr Mine.
Gorbash Iron Hand - Dushnik-Yal.
Mot gro-Bagol - Understone Fortress, Markarth.

Dark Elves
Atys - Jorrvaskr, Whiterun. It is necessary to complete all the tasks of the Companions.
Revin Sadri - Sadri's Used Goods, Windhelm.
Romlin Dreth - Riften.
Sondas Drenim - Black Ford.

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